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Hack 42. Play with Cards and Get Lucky

# Hack 42. Play with Cards and Get Lucky

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Thebet

Alittleflush(oops,sorry;Imeanli'lflush)isanytwocardsof

thesamesuit.Frankhasawagerthathealmostalwayswins

thathastodowithfindingtwocardsofthesamesuitinyour

hand.Again,becauseoftimeconstraints,hispokerhandshave

onlyfourcards,notfive.

Thewageristhatyoudealmefourcardsoutofarandomdeck,

andIwillgetatleasttwocardsofthesamesuit.Whilethis

mightnotseemtoolikely,itisactuallymuchlesslikelythat

therewouldbefourcardsofalldifferentsuits.Ifigurethe

chanceofgettingfourdifferentsuitsinafour-cardhandis

Whyitworks

Thereareavarietyofwaystocalculateplaying-cardhand

probabilities.Forthisbarbet,Iuseamethodthatcountsthe

numberofpossiblewinninghandcombinationsandcomparesit

tothetotalnumberofhandcombinations.Thisisthemethod

usedin"PlaywithDiceandGetLucky"[Hack#43].

differentsuits,withnotwo-cardflushesamongstthem,count

thenumberofpossiblefour-cardhands.Imagineanyfirstcard

(52possibilities),imaginethatcardcombinedwithany

andafourthcard(52x51x50x49),andyou'llgetatotalof

6,497,400differentfour-cardhands.

Next,imaginethefirsttwocardsofafour-cardhand.Thesewill

matchonly.2352ofthetime(12cardsofthesamesuitremain

matchanother.7648ofthetime.Thisleaves4,968,601hands

withtwodifferentlysuitedfirsttwocards.

thatdoesnotsuitupwitheitherofthefirsttwocards?There

are50cardsremaining,and26ofthosehavesuitsthathave

notappearedyet.So,26/50(52percent)ofthetime,thethird

cardwouldnotmatcheithersuit.

Thatleaves2,583,673handsthathavethreefirstcardsthatare

allunsuited.Now,ofthatnumber,howmanywillnowdrawa

fourthcardthatisthefourthunrepresentedsuit?Thereare13

outof49cardsremainingthatrepresentthatfinalfourthsuit.

26.53percentoftheremaininghandswillhavethatsuitasthe

fourthcard,whichcomputesto685,464four-cardcombinations

withfourdifferentsuits.685,464dividedbythetotalnumberof

possiblehandsis.1055(685,464/6497400).

There'syour11percentchanceofhavingfourdifferentsuitsin

afour-cardhand.Whew!Bytheway,somesuper-genius-type

couldgetthesameproportionbyusingjusttherelevant

proportions,whichweusedalongthewayduringourdifferent

countingsteps,andnothavetocountatall:

FindingaMatchwithTwoDecksofCards

shuffled(or,perhaps,souffl\x8ed,asmyspellchecksuggested

Imeanttosay).Ifwedealtthemoutoneatatimeandwent

throughbothdecksonetime,wouldtheyevermatch?Imean,

wouldtheyevermatchexactly,withtheexactsamecardfor

example,usbothturninguptheJackofClubsatthesame

time?

Thebet

Mostpeoplewouldsayno,oratleastthatitwouldcertainly

happenoccasionally,butnottoofrequently.Astoundingly,not

onlywillyouoftenfindatleastonematchwhenyoupass

throughapairofdecks,butitwouldbeoutoftheordinarynot

to.Ifyoumakethiswagerorconductthisexperimentmany

times,youwillgetatleastonematchonmostoccasions.In

fact,youwillnotfindamatchonly36.4percentofthetime!

Whyitworks

decksareshuffled,onecanassumethatanytwocardsthatare

flippeduprepresentarandomsamplefromatheoretical

populationofcards(thedeck).Theprobabilityofamatchfor

anygivensamplepairofcardscanbecalculated.Becauseyou

aresampling52times,thechanceofgettingamatch

somewhereinthoseattemptsincreasesasyousamplemore

andmorepairsofcards.Itisjustlikegettinga7onapairof

dice:onanygivenroll,itisunlikely,butacrossmanyrolls,it

becomesmorelikely.

Tocalculatetheprobabilityofhittingtheoutcomeonewishes

acrossaseriesofoutcomes,themathisactuallyeasierifone

calculatesthechancesofnotgettingtheoutcomeand

multiplyingacrossattempts.Foranygivencard,thereisa1out

of52chancethatthecardintheotherdeckisanexactmatch.

Thechancesofthatnothappeningare51outof52,or.9808.

Youaretryingtomakeamatchmorethanonce,though;you

aretrying52times.Theprobabilityofnotgettingamatch

across52attempts,then,is.9808multipliedbyitself52times.

Foryoumathtypes,that's.980852.

OK,sothechancethatitwon'thappenis.3643.Togetthe

chancethatitwillhappen,wesubtractthatnumberfrom1and

get.6357.

Hack43.PlaywithDiceandGetLucky

Herearesomehonestwagersusinghonestdice.Just

becauseyouaren'tcheating,though,doesn'tmeanyou

won'twin.

Itisanunfortunatestereotypethatstatisticiansareglasseswearingintrospectivenerdswhoneverhaveabeerwiththe

lastSaturdayandSundayatmyweeklyDungeons&Dragons

gathering,Ilaughedsohardthatmymonoclealmostlandedin

mysherry.

Thetruthisthatdisplayingknowledgeofsimpleprobabilitiesin

abarcanbequiteentertainingforthepatronsandmakeyou

thelifeoftheparty.Atleast,that'swhathappensaccordingto

myUncleFrank,whoforyearshasusedhisstatsskillstowin

freedrinksandpickledeggs(orwhateverthosethingsarein

thatbigjarthatarealwaysdisplayedinthebarsIseeonTV).

Hereareafewwaystowinabetusinganyfairpairofdice.

DistributionofDiceOutcomes

First,let'sgetacquaintedwiththepossibilitiesoftwodicerolled

once.You'llrecallthatmostdicehavesixsides(myfantasy

role-playingfriendsandIcallthesesix-sideddice)andthatthe

valuesrangefrom1to6oneachcube.

Calculatingthepossibleoutcomesisamatteroflistingand

countingthem.Figure4-2showsallpossibleoutcomesfor

rollingtwodice.

Figure4-2.Possibleoutcomesfortwodice

ThisdistributionresultsinthefrequenciesshowninTable4-15.

TableFrequencyofoutcomesforrollingtwodice

Totalroll

2

3

4

5

6

7

8

9

10

11

12

Totalnumberofpossibleoutcomes

Chances

1

2

3

4

5

6

5

4

3

2

1

36

Frequency

2.8percent

5.6percent

8.3percent

11.1percent

13.9percent

16.7percent

13.9percent

11.1percent

8.3percent

5.6percent

2.8percent

100percent

Thegameofcraps,ofcourse,isbasedentirelyonthese

expectedfrequencies.Someinterestingwagersmightcometo

mindasyoulookatthisfrequencydistribution.Forexample,

whilea7isthemostcommonrollandmanypeopleknowthis,

itisonlyslightlymorelikelytocomeupthana6or8.

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Hack 42. Play with Cards and Get Lucky

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